Unboxing | School Days HQ Limited Collector’s Edition

Hello! I’m back with another unbox!
This time is School Days HQ Limited Collector’s Edition! We bought it from J-list!

☆.。.:*・°☆ J-list (all products, incl. 18+) ☆.。.:*・°☆

☆.。.:*・°☆ J-list (PG only products) ☆.。.:*・°☆

J-List is a fun online shop located in Japan, offering anime plush toys, bento boxes, Hello Kitty ice cube trays, Japanese snacks, PC dating-sim games, T-shirts with messages in kanji, and their patented “Wacky Things from Japan” attitude.

It was ordered quite some time ago, I didn’t know when because it wasn’t me that bough it, lol. It was my Husband, heh.  (´∀`) He likes visual novel or dating simulation games.

School Days HQ Limited Collector’s Edition
Comes in an original oversized package including:
– an exclusive Kotonoha mousepad
– a Makoto keychain
– the full game on 2 DVDs

School Days HQ Features:
– High Quality remake and graphic upgrade of the original School Days
– Fully animated game with dozens of interactive choices and hundreds of branching outcomes
– Over 20 possible endings, including harem ends and tragic bad ends
– Additional ero scenes in the HQ version, all uncensored for this release

School Days (スクールデイズ Sukūru Deizu) is an adult Japanese visual novel developed by 0verflow, released on April 28, 2005 for Windows and later ported as a DVD game and for the PlayStation 2 (PS2) and PlayStation Portable (PSP). The story, a dramatic slice-of-life, follows Makoto Ito, a high school student who becomes the ambivalent love-interest of several girls during his second term, and the effects this has on himself and his relationships with other characters. Though the game requires little interaction from users, School Days engages the player through a plot that they are given opportunities to change the course of during play. The game concludes with an ending specific to the outcome of the story, some of which became notorious for their graphic violence.

Overflow announced work on School Days in October 2004 and marketed it through public venues that showcased the game’s innovative use of anime-like cinematics and voice. The game ranked as the best-selling visual novel in Japan for the time of its release, continuing to chart in the national top 50 for nearly five months afterward. 0verflow would then go on to produce multiple sequels including a spin-off of the original story called Summer Days, and a parallel story called Cross Days. Another spin-off, Island Days, has been developed by Klon for the Nintendo 3DS. School Days was remastered as School Days HQ on October 8, 2010 and localized in North America on June 27, 2012. The original game was officially discontinued April 21, 2011.

Following the game’s release, School Days made several transitions into other media. The original story was adapted into a manga and serialized in the Kadokawa Shoten magazine Comp Ace; it was later published into two volumes. Comic anthologies, light novels and art books were also published, as were audio dramas and several albums of music. An animated television series, two direct-to-video (OVA) single releases, and a concert film were also produced, the first of which became a precursor for an internet meme when its finale was pulled from broadcast.

School Days focuses on the life of Makoto Ito, a first-year high school student living with his divorced and unseen mother in the fictional city of Haramihama. During his second term, he begins to take notice of Kotonoha Katsura, a cute and soft-spoken schoolmate who happens to share train rides with him to and from campus. Sought by boys and harassed by girls, Kotonoha is for the most part withdrawn and friendless, though she finds comfort in reading and is a member of the student council. It is during the rearrangement of his homeroom seating and acquaintance with Sekai Saionji, however, that Makoto’s life begins to change. His new and upbeat desk partner, Sekai takes a special interest in Makoto’s newfound crush for Kotonoha, befriending the two and providing them the grounds to meet. In spite of her proud and triumphant efforts however, Sekai becomes jealous of the new couple, as it is revealed she has liked Makoto since the beginning of high school.


As a visual novel, School Days contains extremely minimal gameplay. The game’s core onscreen presentation is composed of scenes that are viewed from a mostly third-person perspective. At predetermined intervals, the game pauses, and players are presented with one to two responses or actions relevant to the scene in progress to make, or not make, on behalf of characters. Each selection branches the game’s progress up to that point in an alternate direction, while also causing the player’s love toward a character to blossom, plateau, or diminish, thus providing for a nonlinear storytelling experience. Being an erotic title, relationships between characters may become sexual; scenes of this kind depict a varying combination of French kissing, masturbation, oral sex and intercourse. Genitalia are pixelated in the original Japanese releases, but the Western release of School Days HQ is uncensored. Sex scenes are omitted from the PlayStation 2 and PlayStation Portable ports of the game.

Each route the game takes invariably concludes with an ending specific to the choices made up to that point. Depending on these choices, the outcome of the story will either be good or bad. School Days became popularly known for its bad endings, which depict the deaths of characters. In one ending titled “The Bloody Conclusion”, a character’s neck is slit open with a dōzuki, causing her to collapse and die in a fountain of blood to the manic laughter of her assailant. In another called “Eternally”, a character commits suicide leaning over and falling off the roof of a school, landing headfirst on a sidewalk to the horror of other characters. The game’s good endings, by contrast, depict the well-being of characters and their relationships. In the ending “Christmas Eve”, a couple share an embrace in a hotel room as snow falls around a surrounding cityscape. In another titled “Two Lovers”, a pair of characters agree to have a polyamorous relationship with the male lead instead of rivaling with each other. Because of the numerous alternate endings that can be achieved, players who wish to watch additional endings and sex scenes will have to play through the game more than once.

Unlike traditional visual novels that consist of static characters with subtitled dialogue, School Days is unusual in that it incorporates motion and voice, making it reminiscent of an animated series. Cinematics naturally play on their own, and players are afforded the ability to pause, fast-forward, and even skip those they’ve seen before. Male and female voices can be muted, subtitles can be turned on or off and the game can be played from a window or fullscreen ratio. Progress can be saved at anytime in up to 100 slots and loaded from either the main menu or during play.

Sadly, there isn’t much I can tell you about the game from my own perspective. Since I haven’t playing it yet myself, only saw some videos and watch from afar, lol. So I can only give you the text I found on Wiki.

Since you most likely have see the pictures by now. I’m gonna write a little about the box itself. The outer box is soft paper board. The print is very well printed on the box and looks like gross paper. It’s isn’t really hard or sturdy, so if you take the items out, you should be careful not to rip it apart. Unless you don’t care about the box, than you can just destroy it how you want, lol. Inside it, is a cardboard holding the game and the other stuff. Unless the post service is being a total idiot jumping on the game box… it should be good enough to protect what is inside until it arrive at your hand. The keychain is make off soft plastic and is probably more fix to a Bag keychain rather than on your key bundle, because it’s quite large. The mouse pad is very good quality, same as the original mouse pad you can buy in Japan. The print is very good and not like a T-shirt print that might lose off if you wash it.

Developer: 0verflow
Publisher: Stack (Windows), AiCherry (DVD), Interchannel (PS2), PalaceGame (PSP)
Genre: Visual novel
Platform: Windows, DVD, PS2, PSP
Released: JP April 28, 2005; JP October 8, 2010 (HQ); NA June 27, 2012 (HQ)

Official Website (US)

•♥♥♥• If you like the game, please support the developer and buy it! •♥♥♥•